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GAME: Replaced graphics sometimes appear as black rectangles

Posted: Sat May 17, 2003 1:17 am
by Gambit37
I've noticed that RTC doesn't always compile all my images correctly. It doesn't generate any errors, they just don't appear in the dungeon.

So far I've had wall graphics missing and a new door graphic that was displayed as plain black, when previously it had compiled fine. I recompiled and these errors went away. But they do crop up from time to time...

Posted: Mon May 19, 2003 10:24 am
by George Gilbert
Not that it's much help to you but I've noticed that too!

I think what's happening is that DirectX is running out of virtual memory and not only failing to load the bitmaps; but also failing to report an error. I need to investigate the APIs a bit more to try to get to the bottom of it...

Posted: Mon Mar 06, 2006 1:16 am
by George Gilbert
Fixed for V0.35