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A new trap idea

Posted: Sat Jul 22, 2000 10:00 am
by Janne Vieri
I read about the laughing pits and and I got an idea.

Would it be possible to create a maze, that mutates all the time? I mean eg. giggles would toggle false walls on and off, and thus change the maze!

Re: A new trap idea

Posted: Sat Jul 22, 2000 1:00 pm
by Ian Clark
Yes, I have used that in my dungeon. Remember the maze in EOBII? It is a little like that, it also has walls which open/close depending on what objects you are carrying... <p><font face=arial>Ian

Pulp - Styling the pattern for life!</font></p>

everchanging maze

Posted: Mon Jul 24, 2000 1:00 pm
by Zyx
I did it too in my dungeon, at level 2, check it. The
giggler in the South-east room causes lots of changes in this level.

dungeon maze

Posted: Thu Sep 07, 2000 6:00 pm
by Chaos
Can someone please tell me where I can get the zyx dungeon that shows the maze.
Thanks

Mildew dungeon

Posted: Fri Sep 15, 2000 6:00 pm
by Zyx
For the people interested in this dungeon, send me a line at:
bprieu@yahoo.com
and i'll send it to you.