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General questions, and comments. (DMute)

Posted: Thu Nov 23, 2000 2:00 am
by biffo66
This is so funny. I can't tell you how long dungeon master hs been my all time favorite.
It's really sweet to see the interest in my ancient love. I played Dungeon Master 1'st on my old trusty Atari ST. Ah, yes, well enough reminiscing. Out of curiousity: Has anyone compiled a list
of notes, and techniques in using Dmute?
Thanks,
Ben

List of notes

Posted: Thu Nov 23, 2000 1:00 pm
by Ian Clark
There are loads of notes for DMute in the threads in this forum...

That's an idea

Posted: Thu Nov 23, 2000 4:00 pm
by beowuuf
Has anyone thought of doing a quick tutorial for DMute, maybe showing how to do a simple puzzle that includes things like 'chesting' objects in chests/creatures, placing pads on pits, and creating toggle graphics for torches and switches. Hmm...

Re: That's an idea

Posted: Thu Nov 23, 2000 5:00 pm
by Gambit37
Part of my new Dungeon Master site will be dedicated to DMUTE. I intend to do a FAQ and a mini manual on the stuff that's been discovered so far.

However, this is going to take me ages, and as I already have huge amounts of work to put into the site (trust me, It's gonna be huge!) perhaps someone else would like to offer to help? Don't all rush at once... <i>Edited by: <A HREF=http://pub17.ezboard.com/ugambit37.show ... ambit37</A> at: 12/1/00 11:29:46 am
</i>

Re: That's an idea

Posted: Thu Nov 23, 2000 7:00 pm
by MD Pontiac
The day ANYONE can do a site better than <a href="http://dmweb.free.fr">dmweb.free.fr</a> will be the day I die. I thought about starting one up too, but can you honestly say you could do better than that massive and extensive site?

Let's just wait and see shall we?

Posted: Thu Nov 23, 2000 10:00 pm
by Gambit37
I have a lot of respect for Christophe's site; it's the best 'factual' site as guides to DM and CSB. But it's hardly 'massive', and there's just so much missing from it.

The site I'm building is something a little different - you'll just have to decide for yourself if you think it's 'better' or not. It'll also include a lot about DM2, which so far has not really been explored very much in a website, and a <b> lot</b> of unique information.

Don't expect it for a few months though - I have a lot to do, and only limited spare time. <i>Edited by: <A HREF=http://pub17.ezboard.com/ugambit37.show ... ambit37</A> at: 12/1/00 11:30:48 am
</i>

Re: Let's just wait and see shall we?

Posted: Fri Nov 24, 2000 10:00 pm
by MD Pontiac
Yes, DM2 info will be interesting to see no doubt. I myself know hardly anything about the game cos I can't get the friggin thing to run properly.

I Look forward to seeing the site then, remember when things get on top of you (as I'm sure they will, knowing how difficult it is to construct a website) you will be one of the few preserving the legacy that is Dungeon Master into the 21st century :)

Re: Let's just wait and see shall we?

Posted: Sat Nov 25, 2000 2:00 pm
by Gambit37
Well, I do this stuff for a living too, so I have a bit of a head start. :wink: <i>Edited by: <A HREF=http://pub17.ezboard.com/ugambit37.show ... ambit37</A> at: 12/1/00 11:30:17 am
</i>

Re: Let's just wait and see shall we?

Posted: Sat Nov 25, 2000 4:00 pm
by MD Pontiac
Yeah, but it ain't just the design, that's only half the problem. Apart from worrying does this look right? Does that? Are the colours gay?... etc, you have to worry about the content! You may think you're a walking Dungeon Master encyclopaedia, but putting it'll all get on top of you when you're in the heat of it, always having to change things here, change that there, that's not right... etc, takes an age! Then there's the worry of how to get visitors to your page? After all, there ain't that many DM fans out there these days... I sugggest registering with Yahoo! now if you can, cos stuff takes ages to appear there cos there's so many submissions. Took 3 months for my old site to appear.

Re: Let's just wait and see shall we?

Posted: Sun Nov 26, 2000 12:00 pm
by Gambit37
Um, yeah, I'm well aware of all that, but thanks for the advice. Like I said, I do this stuff for a living - not just the design. I've been in educational multimedia development for seven years, so I think by now I know what I'm doing.

Anyway, this isn't about being a walking DM encyclopaedia - it's about doing something for my self that I enjoy and take pleasure from. If at the end of the day other people find this useful and/or enjoyable, then that's a bonus.

Why does anybody put up a website? Why in fact, does anybody do anything? Hopefully, most of the time, it's because it's something they enjoy. As Confucious once said, "If a man enjoys his work, he'll never work a day in his life." <i>Edited by: <A HREF=http://pub17.ezboard.com/ugambit37.show ... ambit37</A> at: 12/1/00 11:30:33 am
</i>

Re: Let's just wait and see shall we?

Posted: Sun Nov 26, 2000 1:00 pm
by MD Pontiac
Yeah, and as Lisa from the Simpsons said, "if a tree falls down in a forest, and no-one's around to hear it, does it still make a sound?" Err, something along those lines anyway :) Hey, you know the score though, so good thing!