New DM endings (DMute)
Posted: Thu May 24, 2001 3:00 pm
A wall object with third byte 12, when activated by a usual effect, will end the game, displaying the character's stats!
So now ANYTHING can create an end game...walk over a certain area, have a monster drop something on a tile...any effect!
What happens is the game will freeze as soon as it is activated. If the object is innactive, then it will then end the game quickly, if the object has a time delay, then the game will hang for that length of time. A grey screen will then come up with the character portraits and stats, and when you click on it, then the The End screen will display (the PC version then seems to launch into the end sequence)
This is how CSB ends..this wall object is activated and teleports the Grey Lord infront of the party, and then ends the game!
Just out of interst B/8B in the 3rd byte creates a wall object like a 4/84 object, except it must be the last object in the wall. Umm..i think the first one is more exciting : )
So now ANYTHING can create an end game...walk over a certain area, have a monster drop something on a tile...any effect!
What happens is the game will freeze as soon as it is activated. If the object is innactive, then it will then end the game quickly, if the object has a time delay, then the game will hang for that length of time. A grey screen will then come up with the character portraits and stats, and when you click on it, then the The End screen will display (the PC version then seems to launch into the end sequence)
This is how CSB ends..this wall object is activated and teleports the Grey Lord infront of the party, and then ends the game!
Just out of interst B/8B in the 3rd byte creates a wall object like a 4/84 object, except it must be the last object in the wall. Umm..i think the first one is more exciting : )