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dungeon master clone needs programmer

Posted: Tue Sep 05, 2000 10:42 pm
by +Luke from Italy
This message will go on until a Hero-coder will come out! The challenge: Is there a good and brave programmer that have the courage to start programming the best ->DUNGEON MASTER CLONE<- for Atari st/e/F030 with me? i'm an Italian art-master, - i draw from the age of 2 years - I've many grafics ready for the game and i've already written all the story, full detailed with fantasy-folklore, knowledge of runes, spells, monsters and all a good DM style game needs. I have also projected all the maps and links of stairs and teleports to end the game. I can't belive there's not a programmer tempted to begin all this! I found the source code for gfa on the net even if someone told me that gfa is a bit slow for that work. please put your dagger and runes at odinvotan@tiscalinet.it to: Luke Let's talk about it... don't let my work be totally wasted!

Posted: Thu Sep 07, 2000 10:42 pm
by +Jonas Lööf
IO don't think there are many programmers intrested in writing for the Atari. If you would concider making it a PC project I think you woul have more luck...

Posted: Sun Sep 10, 2000 10:43 pm
by +Pierre TONTHAT
Not so, my lord. I started a DM Clone for Atari Machines (Falcon to Milan) and new OS like MagiC (full-optimized and multitasking version of TOS). Get it at http://rajah.atari.org My problem is that I have others programs to maintain and I have no idea how to handle creatures and avatars. Bye