Favorite/most difficult puzzles
Posted: Wed Aug 06, 2003 9:12 pm
I was sure that I'd seen this as an earlier topic, but I couldn't find it in any of the places that made sense to me. If it did exist elsewhere, I apologize for the duplication...
Which puzzles in DM gave you the most trouble, when you first played it? Which were your favorites?
For me, I remember having the most incredible difficulty figuring out the first room on the skeleton/beholder level - not the Riddle Room (that was easy), but the room with the floor plate, the pit, the switch and the teleport field. I knew I could get in there, but I spent probably more than a day of game time trying everything I could think of: stripping off all the equipment to weigh down the floor plate, throwing objects, running as fast as I could (for the longest time I thought that you had to slip in under the portcullis as it was closing; I just needed to be a little bit faster...) and so forth. The rest of that time I wandered through the five previous levels, trying to see if I could find another iron key somewhere to get into the rest of the level.
This was back in 1986; there was a huge ST community posting e-mail messages from all over the world about DM. Eventually I gave up and looked through the logs to see if anyone else had had this problem...when I finally read how to do the puzzle, I felt like a complete idiot. <sigh>
Not really a puzzle, but...I remember the first timeI found a hidden/passable wall. It was on the worm level, and I was chasing a worm down the hall away from the screamer room (the worms would often run when you hit them with thrown objects). Suddenly, the worm disappeared! "What?" I was amazed. "Where did it go?" I had half convinced myself that I had killed the worm when I realized that my last throwing star had vanished as well. Well, I jumped into that wall and got a big surprise from the worm waiting for me. Well, a couple of chops and vi bros later, and my party spent the rest of their time in the dungeon cracking their noses on every wall...I have a friend who had to stop playing DM because he would jerk every time his party ran into a wall. It was too tough on his back.
Seeker19
Which puzzles in DM gave you the most trouble, when you first played it? Which were your favorites?
For me, I remember having the most incredible difficulty figuring out the first room on the skeleton/beholder level - not the Riddle Room (that was easy), but the room with the floor plate, the pit, the switch and the teleport field. I knew I could get in there, but I spent probably more than a day of game time trying everything I could think of: stripping off all the equipment to weigh down the floor plate, throwing objects, running as fast as I could (for the longest time I thought that you had to slip in under the portcullis as it was closing; I just needed to be a little bit faster...) and so forth. The rest of that time I wandered through the five previous levels, trying to see if I could find another iron key somewhere to get into the rest of the level.
This was back in 1986; there was a huge ST community posting e-mail messages from all over the world about DM. Eventually I gave up and looked through the logs to see if anyone else had had this problem...when I finally read how to do the puzzle, I felt like a complete idiot. <sigh>
Not really a puzzle, but...I remember the first timeI found a hidden/passable wall. It was on the worm level, and I was chasing a worm down the hall away from the screamer room (the worms would often run when you hit them with thrown objects). Suddenly, the worm disappeared! "What?" I was amazed. "Where did it go?" I had half convinced myself that I had killed the worm when I realized that my last throwing star had vanished as well. Well, I jumped into that wall and got a big surprise from the worm waiting for me. Well, a couple of chops and vi bros later, and my party spent the rest of their time in the dungeon cracking their noses on every wall...I have a friend who had to stop playing DM because he would jerk every time his party ran into a wall. It was too tough on his back.
Seeker19