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PowerTowers & SuperNintendo

Posted: Sat Jun 23, 2001 12:16 am
by Gilgamesh
Noticed while reading the site, that the Power Towers in DM1 are only available through hacking? I've played the SNES version (which is pretty good), and they were a regular item in it. Has anyone else played non-pc/atari/amiga versions of DM or it's sequels?

Re: PowerTowers & SuperNintendo

Posted: Tue Jun 26, 2001 1:51 am
by Gambit37
Yep, I'm playing the SNES version at the moment, and also the Apple 2 version which runs sometimes under the XGS emulator. The Kid dungeon is fun, but pretty silly if you've already played the main game...

Re: PowerTowers & SuperNintendo

Posted: Sun Dec 30, 2001 5:30 am
by Blob
I've played SNES version of the game, PC version is very alike.
If my memory is good, in SNES version you could get exploding potions. And a couple of spells not listed on this site.

There are 258 possibility to combine the runes, i will try them all to see if PC version has hidden spells.

As for emulator, good luck... The DM for SNES is not playable because of a bug that freeze the game at the beginning. I've tryed many emulators and many roms d/l on diferent sites, but its always the same...
Anyone know's a SNES emulator that works whit DM ?

Re: PowerTowers & SuperNintendo

Posted: Fri Nov 18, 2011 5:55 pm
by Archmaster Champion
Powertowers in the SNES version of "Dungeon Master" is a regular item and can be founded in this location:
;-)
Image

Re: PowerTowers & SuperNintendo

Posted: Fri Nov 18, 2011 5:58 pm
by Sophia
Did you happen to notice this thread was nearly ten years old? :shock:
Putting threads on the vi altar a bit is ok if the topic is still relevant. But please be reasonable. ;)