CSB - The Movie
Posted: Wed Aug 29, 2001 3:52 am
I have finally succeeded in recording an entire game of CSB so that
it can be played back. Before I managed to get the record and playback
precise enough I had played the entire game three times without any saves.
This is because there is no way to interrupt and restart the recording.
You can imagine how many times I had to face those three worms in the
starting room before accomplishing this feat. The last time took me about
12 hours. I always play with a single Champion - Toadrot, in this case.
At any rate, the recording is available if anyone wants it. It, the savefile,
graphics, and the executable take about one MB compressed. And of
course the executable can be used to make your own CSB movie. There
is alxo an option to replay at about 16 times normal speed so that the
entire game is played in 45 minutes. Exciting stuff. ; - )
I would like someone with a machine faster than mine ( 166 MHz) to give it
a try because timing is so very critical in getting the playback precisely
the same as the original. ( I also discovered a Microsoft compiler bug.)
I f anyone could try it out, let me know and I will find a place to put it
temporarily to download.
PAul ------- prsteven@facstaff.wisc.edu
it can be played back. Before I managed to get the record and playback
precise enough I had played the entire game three times without any saves.
This is because there is no way to interrupt and restart the recording.
You can imagine how many times I had to face those three worms in the
starting room before accomplishing this feat. The last time took me about
12 hours. I always play with a single Champion - Toadrot, in this case.
At any rate, the recording is available if anyone wants it. It, the savefile,
graphics, and the executable take about one MB compressed. And of
course the executable can be used to make your own CSB movie. There
is alxo an option to replay at about 16 times normal speed so that the
entire game is played in 45 minutes. Exciting stuff. ; - )
I would like someone with a machine faster than mine ( 166 MHz) to give it
a try because timing is so very critical in getting the playback precisely
the same as the original. ( I also discovered a Microsoft compiler bug.)
I f anyone could try it out, let me know and I will find a place to put it
temporarily to download.
PAul ------- prsteven@facstaff.wisc.edu