CSBuild Backward Compatibility
Posted: Wed Jun 11, 2003 2:29 am
5) It is unclear to me since which version of CSBuild
there is no more backward compatibility with other
DM or CSB engines like the DM PC version or the atari
version with an emulator. I mean that if I use a converter
on a dungeon.dat made by CSBbuild, is it guaranteed
to work under DM PC?
=======================================
There ain't no guarantees. ;-)
Moreover....I have kept no records of the releases
and what was in them other than the occasional
note in these forums. And they seem scattered about
in a way that makes it difficult to search.
The old versions are not very good anyway. I think that
if you want 'backward compatibility' with the old runtime
engines then you better stick with DMBuilder or DMute.
I am not going to respond to problems in the old versions
of CSBuild. That is the kind of thing I would do only if I
were getting about $50/hour for my services. (Actually,
I am retired, I have enough money to eat tomorrow, and
there isn't enough money to make me work that
hard anymore.)
Nor have I saved any of the old source code!!!! So even
if someone wanted to do it we would have great difficulty
going backwards. Although there probably are some
backups around somewhere if someone volunteers.
I DO have all the old executables....if you want to try them
and see where backwardness got broken. I think the thing
that first broke it was the 'expanded' databases. So I think
there was a very well-defined line between the old and the
new.
there is no more backward compatibility with other
DM or CSB engines like the DM PC version or the atari
version with an emulator. I mean that if I use a converter
on a dungeon.dat made by CSBbuild, is it guaranteed
to work under DM PC?
=======================================
There ain't no guarantees. ;-)
Moreover....I have kept no records of the releases
and what was in them other than the occasional
note in these forums. And they seem scattered about
in a way that makes it difficult to search.
The old versions are not very good anyway. I think that
if you want 'backward compatibility' with the old runtime
engines then you better stick with DMBuilder or DMute.
I am not going to respond to problems in the old versions
of CSBuild. That is the kind of thing I would do only if I
were getting about $50/hour for my services. (Actually,
I am retired, I have enough money to eat tomorrow, and
there isn't enough money to make me work that
hard anymore.)
Nor have I saved any of the old source code!!!! So even
if someone wanted to do it we would have great difficulty
going backwards. Although there probably are some
backups around somewhere if someone volunteers.
I DO have all the old executables....if you want to try them
and see where backwardness got broken. I think the thing
that first broke it was the 'expanded' databases. So I think
there was a very well-defined line between the old and the
new.