Some Bugs and observations on V0.27
Posted: Fri Dec 26, 2003 11:15 am
I was game-testing V0.27 (DM, original version) last night and found some things that bothered me.
The main one: When standing at 3(10,29) in the worm level in front of the drain trying to get out the hidden gold key, the game crashed. I reloaded and encountered the same effect. No logs, warnings or whatever found or displayed. Not a problem for getting stuck but serious.
The movements seem to be a little behind my key commands. If I move about quickly (no weight problems or injuries) the fifth or sixth command normally does not get carried out and I end up bumping into a wall when automatically typing the next move sequence. No big thing - but noticable. I checked with V0.23... it's a little better there. (Best comparison I can offer is CSBwin, it does not "forget" moves even if 7 or 8 are made and the first or second one is still caried out when I'm done typing)
Also, sleeping is pretty boring. I have to admit it's the same in V0.23, but maybe the process can be speeded up a little. It takes between half and a full minute to recover the mana of a ~100 points mage - if there's no reason about the engine being extremely busy in the meanwhile I would vote for a shortening of that period. Again, I'm used to CSBwin, so let me know what you think about that.
When using transient light steps it also takes pretty long when waking up - ~20 seconds to full light level. Was also the same before, just noticed again now.
When not caching objects having a pile of about 30 on one floor tile slows down mouse movements visibly - is that intended? I was just testing and my machine is above the recommended 64MB RAM but still... ?
Regards, PitD
The main one: When standing at 3(10,29) in the worm level in front of the drain trying to get out the hidden gold key, the game crashed. I reloaded and encountered the same effect. No logs, warnings or whatever found or displayed. Not a problem for getting stuck but serious.
The movements seem to be a little behind my key commands. If I move about quickly (no weight problems or injuries) the fifth or sixth command normally does not get carried out and I end up bumping into a wall when automatically typing the next move sequence. No big thing - but noticable. I checked with V0.23... it's a little better there. (Best comparison I can offer is CSBwin, it does not "forget" moves even if 7 or 8 are made and the first or second one is still caried out when I'm done typing)
Also, sleeping is pretty boring. I have to admit it's the same in V0.23, but maybe the process can be speeded up a little. It takes between half and a full minute to recover the mana of a ~100 points mage - if there's no reason about the engine being extremely busy in the meanwhile I would vote for a shortening of that period. Again, I'm used to CSBwin, so let me know what you think about that.
When using transient light steps it also takes pretty long when waking up - ~20 seconds to full light level. Was also the same before, just noticed again now.
When not caching objects having a pile of about 30 on one floor tile slows down mouse movements visibly - is that intended? I was just testing and my machine is above the recommended 64MB RAM but still... ?
Regards, PitD