RTCED SUGGESTION: Change floor/wall drawing behaviour
Posted: Mon Jan 05, 2004 3:30 am
I find the left mouse button=floor, right mouse button=wall incredibly un-intuitive. How about this:
Use the same funtionality as all the other editorts, where you use LMB to lay down floors and walls -- automatically toggling walls to floors and vice versa. If a floor or wall already has objects/items on it, do nothing. (This forces the designer to delete the objects before changing the tile, which I think is a good thing as it means that silly mistakes can't be made)
I like the fact that you can drag around to lay down lots of walls in a row. Keep that in there...!
Use the same funtionality as all the other editorts, where you use LMB to lay down floors and walls -- automatically toggling walls to floors and vice versa. If a floor or wall already has objects/items on it, do nothing. (This forces the designer to delete the objects before changing the tile, which I think is a good thing as it means that silly mistakes can't be made)
I like the fact that you can drag around to lay down lots of walls in a row. Keep that in there...!