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DM Damage Calculation?

Posted: Thu Jan 08, 2004 1:29 pm
by - Z -
Just one question... How does the program calculate damage from weapon and spell attacks??

I know every weapons has a base damage, and also a specific damage value associated with each action you can perform with it.
Dexterity and strength seem to play a role as well, and the creature's armour will reduce the final damage.

But how is it calculated? And how much damage do spells do? Fireballs or Lightning Bolts, what's better?

Posted: Thu Jan 08, 2004 1:34 pm
by beowuuf
If you can read it, the source code to CSB4win will provide the answers to those questions...if you can read it : )

Posted: Thu Jan 08, 2004 1:53 pm
by PicturesInTheDark
This thread might help a little:

http://www.dungeon-master.com/forum/vie ... pon+damage

There was another one stating some ranges if I'm not wrong (RTC somewhere), but I cannot remember properly. If you have a look at the weapon list in the encyclopedia you can see the different damage levels, although they are only relative, not absolute values. Still to be found in the code and properly listed I imagine.

Regards, PitD

Posted: Thu Jan 08, 2004 2:02 pm
by PicturesInTheDark
Here's another thread holding some information:

http://www.dungeon-master.com/forum/vie ... ons+damage

plus the adventurer's handbook at the Encyclopedia has a nice list on page 5 - again no "damage ranges" in absolute figures but relative ones.

http://dmweb.free.fr/DMAdventurersHandbook.htm

I imagine it is still the case that George does not want too many details about this to be known, it's not really necessary for playing the game(s) in any case - and I know of nobody else around who would know the exact figures.

Regards, PitD

Posted: Thu Jan 08, 2004 3:20 pm
by Paul Stevens
I can read the source code for CSBwin just fine. But the
code for weapon damage takes so many variables into
account in such non-linear ways that it is EXTREMEMLY
hard to summarize in any kind of table or explanation.

I think I put some Attack Trace code in CSBwin for anyone
who wants to follow the code and figure out what is
happening. I am also willing to enhance that trace code
to capture events that are not now captured. I have
tried to make sense of it and decided the price in brain-power
is too high for me.

Looking for volunteers...............

Posted: Thu Jan 08, 2004 3:32 pm
by - Z -
Basically I'd just like to know the importance of a weapon's basic damage and the damage specific to each of the several actions possible with that weapon. Is the specific (action) damage governed by the basic damage rating? What's more important?