WOOOHOOO!
Perhaps I'm just lame.. but I just completed a mod of my SNES joypad hooking it into my old printer cable and plugged it in. It works!!!
I just tried play Dungeon master for SNES with the real SNES joypad and it worked perfectly.. quite a wonderfull feeling!
Now all I need to do is find some roms for some of the other carts I own like my Super metroid here.. ahh ... yes.
moo
snes pad 2 PC
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- cowsmanaut
- Moo Master
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- andyboy_uk
- On Master
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Cows,
I use an EMU called ZSNES and there is a little addon menu option that you can enable "SNES mouse on Port 1" and then use the mouse. Particularly useful in games like Cannon Fodder. You could see if that worked on your machine/emulator, I havent got my DM Snes working yet. The image comes up as white lines rather than a dungeon view.
More work required I guess.
A
I use an EMU called ZSNES and there is a little addon menu option that you can enable "SNES mouse on Port 1" and then use the mouse. Particularly useful in games like Cannon Fodder. You could see if that worked on your machine/emulator, I havent got my DM Snes working yet. The image comes up as white lines rather than a dungeon view.
More work required I guess.
A
Regards,
Andy
Andy
- cowsmanaut
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- cowsmanaut
- Moo Master
- Posts: 4378
- Joined: Fri Jun 30, 2000 12:53 am
- Location: canada
- cowsmanaut
- Moo Master
- Posts: 4378
- Joined: Fri Jun 30, 2000 12:53 am
- Location: canada
Agh!..I wish I knew how you managed to do that.....unless it's as simple as modifying the cord to fit the Snes pad( of course I don't have the resources yet to try such things...but it wouldn't hurt to know for later)
Edit- My typing's going bad...I better start practicing again..
Edit- My typing's going bad...I better start practicing again..
Meaningless quote:
Words cannot have meaning unless they're given a meaning, words cannot benifit or harm unless they are allowed to.
Words cannot have meaning unless they're given a meaning, words cannot benifit or harm unless they are allowed to.
- cowsmanaut
- Moo Master
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- Joined: Fri Jun 30, 2000 12:53 am
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well, here's the little thing I followed..
http://www.westga.edu/~stu7440/projects/snes.html
this tells you most of it.. though I had to make a little tool to check the cable for which prong went to which wire.
tool:
grab a reasonable length of wire to make the tool. cut it in half so you have one to touch to one side of the cable and the other to touch the other side.
take an AA battery put a flashlight bulb on one end of it and attach one of the wires to the upper part of the light bulb (there are the two areas of the bulb pos and neg) tape these in place. then tape the other wire to the base of the battery. Then cross the other ends of the wires to make sure the light lights up. I found sometimes the bulb can float a bit away from the battery and needs to be held down.
Anyway.. how this should work is you touch one wire and then progressively touch each of the prongs untill it lights up.. then mark the colour and prong number this way you will know what wire to solder to.
anymore info you need just ask.
moo
http://www.westga.edu/~stu7440/projects/snes.html
this tells you most of it.. though I had to make a little tool to check the cable for which prong went to which wire.
tool:
grab a reasonable length of wire to make the tool. cut it in half so you have one to touch to one side of the cable and the other to touch the other side.
take an AA battery put a flashlight bulb on one end of it and attach one of the wires to the upper part of the light bulb (there are the two areas of the bulb pos and neg) tape these in place. then tape the other wire to the base of the battery. Then cross the other ends of the wires to make sure the light lights up. I found sometimes the bulb can float a bit away from the battery and needs to be held down.
Anyway.. how this should work is you touch one wire and then progressively touch each of the prongs untill it lights up.. then mark the colour and prong number this way you will know what wire to solder to.
anymore info you need just ask.
moo