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new replacement bitmaps format ?
Posted: Fri Jun 04, 2004 5:56 pm
by linflas
i'm penciling some new walls/items/monsters in 24 bit but bmp format is quite big when you have lots of images to share (maybe one day) : what do you think about tga or png ?
Posted: Sat Jun 05, 2004 1:15 am
by cowsmanaut
Talked to George about these formats actually. However with regards to alpha blending. This however would require he build a software alphablending routine which might be a bit slower or use direct3D to get the hardware to do it which would be the best option. However.. to date he's only hinted at the possibility at doing something like this *one day*.. Gambit and I still have our fingers crossed.. so get to the back of the line you!!
moo
Posted: Sat Jun 05, 2004 8:48 am
by linflas
*crossing fingers and toes*

Posted: Mon Mar 06, 2006 2:20 am
by George Gilbert
Done for V0.35
Posted: Mon Mar 06, 2006 7:26 am
by linflas
*yeepee yaha and dance and jump*
