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DML² updated big changes

Posted: Mon Jun 21, 2004 10:29 pm
by Dadoo
hello!!!

This is the actual link http://avalon-soft.com
I just uploaded the basic page with the last developments :
- U can choose one of 4 characters (statistics and weapon will change)
- U can take quit and store 5 objects on you character
- U can use the key on the locked wall
- U can use the lever on some walls

To do :
- cache every graphic (not all of them are cached)
- change statistics and weapon on character select
- add many different keys
- eatable items (will be easy to do)
- choose a saving ame method (dunno, may be coockies)
- monster/weapon interaction with monster IA

Then create a big map for u to get lost :twisted:

I'll take every advice with pleasure.

Good music party for those who have this kind of summer celebration
in their countries :wink:

Another update

Posted: Sun Jul 04, 2004 9:30 pm
by Dadoo
I think the look of dml² is becoming right.

Added advanced objects : take, swap, store and quit.

Selecting a character on the wall now reincarnate and shows stats.

You may change anyway if this character doesn't feet your preferences.

You may use the only key given to open the corresponding door. The key will be taken by the door but I think this isn't logical (even if this is the way the riginal game does). I plan to make the key persistant, and use other item for unpersistant opening stuff (like gems).

You were 111 to play the demo, so I hpoe someone will give me his advice abot the persistant/unpersistant key stuff.

To respond to some questions : in the future saving will be enabled probably as coockies.

bye²

Posted: Wed Jul 07, 2004 12:01 pm
by FallenSeraphin
Its starting well, but the wall tiles have some bugs in it... tryied with aleth

Fixed

Posted: Mon Jul 12, 2004 9:17 pm
by Guest
Ok thanx, just fixed this bug, added basic magic interface, morph key, more items, but gem door not fonctionnal at this time.

;)

Posted: Mon Oct 11, 2004 12:17 am
by Dadoo
just t say that DML is still alive and I hope to have some new sample online very soon. I have to had so many things : objects, walls, things on walls... But everything goes right...

Posted: Mon Oct 11, 2004 6:40 am
by Jardice
NIce, Looking forward to it.

Sarry I didn't reply earlier.