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Monsters tougher to kill...

Posted: Fri Jul 02, 2004 1:54 pm
by FallenSeraphin
I noticed that some monsters become tougher to kill, like worms, mumies and gigglers (thiefs) when you only use magic. Is this a normal game behaviour or might it be a bug ? this is in CSB only, doesnt happen (that i noticed) in RTC...

Posted: Fri Jul 02, 2004 6:29 pm
by beowuuf
Some monsters have good anti-fire or anti-magic, so there is always a balance in combat between magic and melee, and even which options you use - of cours,e one of the nice touches in DM
For example, some monsters die better with poison, and i mummies do seem remarkably resistant to fire for thigns that are dusty rags

Posted: Fri Jul 02, 2004 6:37 pm
by FallenSeraphin
How about mummies taking an increasingly number of fireballs and / or other spells to kill ? anybody noticed that or was it just me ? game bug ?

Posted: Fri Jul 02, 2004 6:51 pm
by beowuuf
creatures also don't have consistent hit points - the 'deeper' you go into the dungeon, the more hit points generated creatures have, and the starting monsters also can have an arbitrary number
you might notice 'boss' creatrure given more hit points than others even DM (the single screamer at the end of level two, for example)

so i reckon it's a combination of these two factors making monsters appear tougher with magic only attacks

Posted: Sat Jul 03, 2004 10:54 am
by FallenSeraphin
Point taken