AMOS Basic clone from AMIGA 500 (1990's)
Posted: Sun Aug 01, 2004 1:35 pm
Hi there,
Just for info, I did a start of clone called "AMOS Dungeon" in 1990's... It's a old stuff...
More info here, English/Français :
http://www.clancalendar.net/jhice/amos_dungeon/
Only the move system was coded, after hard time ripping and adjusting the bitmaps.
I added doors that goes to an outside world, so we could enter and exit dungeons, like in "Diablo". The game "Ishar" has been amazing me with his outdoor graphisms.
As you can see on the screens, the engine has been used to make a 2D game in split screen, with characters from "Hired Guns" a great multiplayer game (up to 4 players in split screen)...
All these portions of code did nothing but learn myself at coding. No finished games have born from these.
Just for info, I did a start of clone called "AMOS Dungeon" in 1990's... It's a old stuff...
More info here, English/Français :
http://www.clancalendar.net/jhice/amos_dungeon/
Only the move system was coded, after hard time ripping and adjusting the bitmaps.
I added doors that goes to an outside world, so we could enter and exit dungeons, like in "Diablo". The game "Ishar" has been amazing me with his outdoor graphisms.
As you can see on the screens, the engine has been used to make a 2D game in split screen, with characters from "Hired Guns" a great multiplayer game (up to 4 players in split screen)...
All these portions of code did nothing but learn myself at coding. No finished games have born from these.