couple of general questions about rtc editing
Posted: Thu Sep 16, 2004 4:41 pm
is there a limit to the number of targets a trigger can affect? i realise that you're stuck with eight in the editor, but editing from notepad, you could add any number. does the engine only recognise the first eight, or can you go crazy and add as many as you want?
on a vaguely related note, is there any point in making efficiency considerations when constructing a dungeon? more specifically, if you have, say, 20 "laughing pits" in one area, is it worth activating them only when the party is in the area rather than have them going from the moment the dungeon loads? do these things affect RTC's efficiency at all, or would this just be a drop in the ocean?
on a vaguely related note, is there any point in making efficiency considerations when constructing a dungeon? more specifically, if you have, say, 20 "laughing pits" in one area, is it worth activating them only when the party is in the area rather than have them going from the moment the dungeon loads? do these things affect RTC's efficiency at all, or would this just be a drop in the ocean?