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Import Portriats in CSBuild
Posted: Sat Nov 13, 2004 4:20 pm
by Gambit37
What is the Import Portraits function for in CSBuild? It does nothing useful as far as I can tell, and expects a very odd sized bitmap, 40x116 which is not a portrait size (32x29).
If you use Export Portraits you get a bitmap that size with the colour palette running down the side. Doesn't seem at all useful.
Can you clarify this please Paul?
Posted: Sat Nov 13, 2004 4:48 pm
by Paul Stevens
Can you clarify this please Paul?
Why certainly. It was to be used to modify the characters in
a saved game, not the portraits seen in the picture frames.
It exports all four character portraits. (29 times 4 = 116)
It also adds a bitmap of the palette at the right so that you
can use it to pick colors for editing.
It imports a bitmap exactly like the exported one.
The idea was to export the portraits from a saved game, edit the
bitmap as desired, and import it to be used during gameplay.
Posted: Sat Nov 13, 2004 4:49 pm
by Gambit37
Ah, I see -- perhaps those menu options should be unavailabe while working on a dungeon.dat then?
Posted: Sat Nov 13, 2004 4:52 pm
by Paul Stevens
I'll see if I can do that.