Same thing for me! And it is not only spells on doors, I tried to crush monsters under a door and the same thing happens.
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Also, there's always an error on new compiled dungeons.
For example, the examples dungeons crash!:
The dungeon Animation crashes at the opening and here's the log file:
RTC (V0.29) Diagnostic file - Mon Dec 27 22:46:58 2004
Error:
an access violation exception.
Stack Dump:
RTCModule.AddModuleAnimation(pointer 0x00E85B00);
RTC.InitSecondary();
RTC.ProgStateIntroContinue2();
RTC.DoFrame(int 7);
RTC.WinMain();
Same thing for the dungeon Walls:
RTC (V0.29) Diagnostic file - Mon Dec 27 22:49:26 2004
Error:
an access violation exception.
Stack Dump:
RTC.DrawBitmap(pointer 0x00CB4684);
RTC.DrawDungeonFloorAndRoof();
RTC.DrawDungeonView(char 6, char 5, char 0, char 1);
RTC.DoEntrance(pointer 0x00CB4240);
RTC.InitSecondary();
RTC.ProgStateIntroContinue2();
RTC.DoFrame(int 7);
RTC.WinMain();
The dungeon Orange crash when I'm clicking on the floor and the orange doesn't appear on the floor at the start of the dungeon. Here's the contain of the log file:
RTC (V0.29) Diagnostic file - Mon Dec 27 22:44:18 2004
Error:
an access violation exception.
Stack Dump:
RTC.PickUpStdObject(char 6, char 5, char 0, char 1);
RTC.OnLMouseButtonDown(int 140, int 357);
RTC.WinMain();
For the dungeon Phantom, the ghost is totally invisible and we cannot hear it.
BUT! When I write the command COMPILE in the file config.txt, corresponding to one of these dungeons above, the dungeon works perfectly (except for Walls with 4 critical errors)! I can take and see the orange, I can see the ghost and hear it, I can see the walls in sand and I can see the animated red gem ONLY when I compile the corresponding txt files. If I'm trying to re-open them, then it crashes! And it was the same thing for the first RTC version!
George, can you fix this too?