Page 1 of 1

Trouble with lighting?

Posted: Mon Jan 03, 2005 11:11 am
by Big-J-Q
I just noticed, that if you first cast (powerful) enough lighting spells, then the level would get brighter than the normal maximum lighting (like that of the hall of champions in DM or prison in CSB) eventually blinding the player (the view is completely white).

Is this intentional or is it a bug?

Posted: Mon Jan 03, 2005 11:39 am
by cowsmanaut
wow.. that's neat. my guess is that because it's set as a locked full light level that it's special case.. so to the engine it thinks there is no lights on even though there is to the player.. it doesn't know the difference.. and so casting light spells is effecting the area. and doubling the light value.

Doubt it's intended..

Posted: Mon Jan 03, 2005 11:38 pm
by Florent
Guys, it IS intended !!!! Check this thread : http://www.dungeon-master.com/forum/vie ... hp?t=23755

The infamous whiteout feature !!! :twisted:

Posted: Mon Jan 03, 2005 11:50 pm
by Gambit37
Heh, I'd forgotten about that feature -- didn't realise it had been implemented. We definitely need a changelog.