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GAME: Strange monster's behavior when flip=-1

Posted: Thu Apr 21, 2005 10:02 pm
by Pedro
Today I discovered a strange minor bug. When a cloned monster with flip=-1 is visible through a portcullis door it flips as if this parameter were positive. If I open the door it stops flipping and then if I close again it starts flipping again.

Test example is here:
http://www.traser.republika.pl/other/TEST_FLIP.txt.

P.

Posted: Wed Mar 01, 2006 10:44 pm
by George Gilbert
Fixed for V0.35