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Chaos' way of not letting me beat him: (CSBwin)
Posted: Sun May 15, 2005 5:23 pm
by ADDF_Toxic
When throwing fluxcage around in Chaos' level(DMWin) , I don't know but it might be too much fluxcage, but it keeps on saying illegal opperation. Scenario Familiar?
Posted: Sun May 15, 2005 7:12 pm
by PaulH
Which version?
Posted: Sun May 15, 2005 11:31 pm
by ADDF_Toxic
I can't seem to find that. Can you tell me where to find that?
Posted: Sun May 15, 2005 11:39 pm
by Trantor
ADDF: Click on "Help", then "About", and the game version should be displayed.
Posted: Mon May 16, 2005 2:37 pm
by ADDF_Toxic
daaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhh, what a weirdo I am!!!!It's v 9.8. Maybe that will help.
Posted: Mon May 16, 2005 7:44 pm
by Paul Stevens
keeps on saying illegal operation.
I am willing to peek into this problem. But you have
to help.
You need to provide me with a recording that demonstrates
the problem. This is easy to do. Start the program. At the
prison doors click on the menu 'Misc/Record' so that there
is a check mark by the word 'Record'. Load and play the game until
the crash occurs. In your folder you will find a 'Record000.log'
The number is incremented for each recording. Send me the
savedgame that you loaded and the recording.
Posted: Tue May 17, 2005 12:18 am
by ADDF_Toxic
Ok, I have started to record it, never published it though! Actually, I have it recorded. I should record a few! Then you can reduce reasons!
Will Do, later. What a great idea, what a great idea, what a great idea!!!! What a great idea! What a great idea! What a great idea! What a great idea! What a great idea! What a great idea! What a great idea! What a great idea! What a great idea! What a great idea!
Posted: Tue May 17, 2005 1:34 am
by Paul Stevens
Record as many as you like. Record as many as you like.
Record as many as you like. Record as many as you like.
Record as many as you like. Record as many as you like.
Record as many as you like. Record as many as you like.
Record as many as you like. Record as many as you like.
Record as many as you like. Record as many as you like.
Record as many as you like. Record as many as you like.
Record as many as you like. Record as many as you like.
Then Send me one. Then Send me one. Then Send me one.
Then Send me one. Then Send me one. Then Send me one.
Then Send me one. Then Send me one. Then Send me one.
Then Send me one. Then Send me one. Then Send me one.
Then Send me one. Then Send me one. Then Send me one.
That's all I need. That's all I need. That's all I need. That's all I need.
That's all I need. That's all I need. That's all I need. That's all I need.
That's all I need. That's all I need. That's all I need. That's all I need.
That's all I need. That's all I need. That's all I need. That's all I need.
That's all I need. That's all I need. That's all I need. That's all I need.
OK? OK? OK? OK? OK? OK? OK? OK? OK? OK? OK? OK?
OK? OK? OK? OK? OK? OK? OK? OK? OK? OK? OK? OK?
Posted: Tue May 17, 2005 1:37 am
by Trantor
Forum quote of the week for sure!

Posted: Tue May 17, 2005 1:39 am
by PaulH
snigger
Posted: Tue May 17, 2005 3:31 am
by ADDF_Toxic
Ok, Paul, this is it(If i can figure out how to attach) You might need to help me with that!
Posted: Tue May 17, 2005 3:43 am
by Gambit37
??? You can't attach files here. You need to send Paul an email with it attached.
Posted: Tue May 17, 2005 4:12 am
by ADDF_Toxic
ah!
Posted: Tue May 17, 2005 4:13 am
by ADDF_Toxic
But...then how do people share dungeons??????
Posted: Tue May 17, 2005 9:10 am
by Florent
ADDF_Toxic wrote:It's v 9.8. Maybe that will help.
Actually that didn't help at all. You need to read the whole line, in my case it goes
Version9.8v16. The important bit is the one you omitted :
v16 (That's for me... The latest version is 9.8v52, unless it has already changed). If you've downloaded the version from the DMCSB Encyclopeadia, chances are it's obsolete. I think I had the exact same problem as you (system crash when facing Chaos), and it was corrected when I updated to the latest CSBWin.exe version.
Make sure you always have the latest version (and make sure you know how to check the version number). See this thread :
http://www.dungeon-master.com/forum/vie ... hp?t=23210
Posted: Tue May 17, 2005 2:29 pm
by ADDF_Toxic
Yeah, I guess that worked. I only tried it once, and it didn't illegal opperation. Thankyou. Merci beaucoup.
Posted: Tue May 17, 2005 3:47 pm
by Paul Stevens
I gather that I don't need to fix this problem. That's nice.
This version business is bad business. CSBwin is so dynamic
that there is absolutely no way I can advise a person as to
which version to use. I could keep several branches of the
program active but that sort of organization would require
more effort than I can spare. I am VERY busy throwing new
code into the program. And all this new code is likely to
introduce more bugs than have been fixed in the later versions.
Everything comes with a pricetag. Even progress. I guess
I would like people to use a relatively recent version and
report any problems quickly. There may be some among you
who are not so adventurous who would be better off playing
an official version.
One caveat. I keep the source only for the 'official' version
on dmweb (9.8 right now) and for the current active version.
So those are the only two versions I can accept and fix
bug reports. Intermediate versions are in a kind of limbo.
Posted: Wed Jun 01, 2005 6:19 pm
by ppera
Just to confirm that I had same problem when try 'fluxcaging' in CSBW ver 9.8. In 90% cases game crashes.
Btw. which compiler use to compile CSBW for Windows?
Posted: Wed Jun 01, 2005 7:58 pm
by Paul Stevens
Btw. which compiler use to compile CSBW for Windows
'CSBwin' is a proper noun. Please treat it with respect.
I know nothing of a program named 'CSBW'.
CSBwin was built with Microsoft's Visual C++ 6.0.
Posted: Thu Jun 02, 2005 4:57 pm
by ppera
Sorry for my negliance...
It is stupid to say CSBW for Windows, when there is letter W.
And what about bug(s)? Should I send record? It is short, only about minute... Or you have other plans for this sommer ?

Posted: Thu Jun 02, 2005 6:04 pm
by Paul Stevens
Bugs reports are always welcome.
I think we decided that the subject of this thread
( Crash when Fluxcaging ) has been fixed in recent
versions. Previous posts in this thread seem to say so.
But......as I said, I only have the source for the most
recent version and for version 9.8. It is commonly hard
to debug problems with intermediate versions because
I cannot generally playback the recordings with either
the latest version or 9.8.
So it would make matters much easier for me if you can
reproduce any problem with the latest version (first choice)
or version 9.8 ( a distant second choice ). If this is not
possible for some reason or other, then send what you have.
Sometimes it is sufficient.
Version 9.8V53PAF13 is in
http://dianneandpaul.net/CSBwin/NewGraphicEngine.zip
I think it is quite stable. Zyx has done a lot of testing
and has not found problems except with advanced features
used by ConfluxII.
Posted: Thu Jun 02, 2005 6:15 pm
by ppera
I said in first post here that Ver 9.8 is in question.
I will check new graph. eng. version. If bug still will appear I will put here short record with savedgame.
Posted: Fri Jun 03, 2005 4:37 pm
by Florent
Paul, you mean there actually WAS a version 9.8, without a "secondary version number" (as in 9.8v53) ? Earliest I ever played 9.8v9, from the CSBWin package found on the DMSCB Encyclopaedia. 9.8v9 does perform an illegal op facing Chaos, but it was corrected shortly after (9.8v16 doesn't have the issue, can't speak for any previous ones).
Posted: Fri Jun 03, 2005 6:52 pm
by ppera
Checked Version 9.8V53PAF13 - no more crash by 'fluxcaging'
Well Done!

Posted: Fri Jun 03, 2005 6:58 pm
by Paul Stevens
I just went to dmweb.free.fr and found the
link to:
http://dmweb.free.fr/CSBForWindowsLinux.htm
There I downloaded the package and it
was version 9.8. It probably should be
replaced but I have no time between massive
updates to try and assure a stable new version.
9.8 seems good except for the Fusion problem.
9.8v29 is the earliest one on my site.