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&OUCH (CSBwin)
Posted: Tue Jun 07, 2005 11:23 pm
by Zyx
Could you implement a &SHOWDAMAGE or &OUCH operation that would call the CSBwin function displaying the damage received by a character, in the portrait zone?
No need to inflict the damage, just show it.
Posted: Wed Jun 08, 2005 1:37 am
by Paul Stevens
The damage shown is very temporary. Is it not? It only
shows for a fraction of a second. Would it be better to
show the 'most recent' damage to a character? Maybe I
misunderstand. The &OUCH would show the parts of
the body currently injured. That should be easy. It is
part of &CHAR@. Unless, again, I misunderstand.
Posted: Wed Jun 08, 2005 1:56 am
by PaulH
They have internet connection in tents in deep Wisconsin?! Fantastic.
Posted: Wed Jun 08, 2005 3:56 am
by cowsmanaut
shhhh.. it's his clone.. Just back away. We don't want him to be found out and self destruct.

Posted: Wed Jun 08, 2005 6:26 am
by Zyx
No, I'd like &OUCH to display a damage in the portrait zone, in yellow and red.
Parameters would be index of character and number to be displayed as if it was a damage.
The reason of it is that when I decrease life of a character with &CHAR!, it is not obious for the player and looks like a bug, since normal damages are displayed when received.
Posted: Wed Jun 08, 2005 4:20 pm
by Paul Stevens
Ahhh! Takes me a while but I think I get it now.
I don't rightly know how this is done. I'll try.
Posted: Wed Jun 08, 2005 6:49 pm
by cowsmanaut
could this also be used for your stat sucking monsters? Could be a colour of text to indicate what it's taking? Red for health, blue for mana, green for permanent stats? or whatever
moo
Posted: Wed Jun 08, 2005 10:40 pm
by Zyx
good idea!