Releasing objects
Posted: Wed Jun 29, 2005 11:39 am
Sorry if this has been asked before (I couldn't spot similar questions, but who knows what's hidden under topics with cryptic subjects...)
I'm using RTC Editor for a change (finally it seems stable enough to be used, and the Java editor seems to create bugged txt-files), but I don't know how to make wall objects release objects? For example I want to have a floor grating, which would hide some important objects, but making the grating a trigger and choosing 'Release' does not help, as the editor still wants to have target cell etc.
So it seems we'll need an option to make "limbo objects". I tried putting the objects-to-be-released in a cell to which player has no access, but it resulted in an error. Is there a way to do this (another way than using another editor which quite possibly corrupts the dungeon txt-file; I don't like manually correcting missing fields...)
I'm using RTC Editor for a change (finally it seems stable enough to be used, and the Java editor seems to create bugged txt-files), but I don't know how to make wall objects release objects? For example I want to have a floor grating, which would hide some important objects, but making the grating a trigger and choosing 'Release' does not help, as the editor still wants to have target cell etc.
So it seems we'll need an option to make "limbo objects". I tried putting the objects-to-be-released in a cell to which player has no access, but it resulted in an error. Is there a way to do this (another way than using another editor which quite possibly corrupts the dungeon txt-file; I don't like manually correcting missing fields...)