Access Violation exception
Posted: Fri Sep 16, 2005 1:38 am
Can somebody (like George?) replicate this and tell me what's going wrong - is it a bug?
I've cloned a FUL BOMB in the editor and called it a ZO BOMB. When creating the clone, I set the "If Broken" field (or whatever the wording is) to ZO SPELL. So when you throw the bomb and it hits a wall it explodes as a ZO spell.
In game, this works fine when I throw the bomb against a wall. However, when I throw it against a door the game crashes with an exception violation when it hits the door. Obviously it is trying to cast a ZO spell on the door and crashing. Why?
I've cloned a FUL BOMB in the editor and called it a ZO BOMB. When creating the clone, I set the "If Broken" field (or whatever the wording is) to ZO SPELL. So when you throw the bomb and it hits a wall it explodes as a ZO spell.
In game, this works fine when I throw the bomb against a wall. However, when I throw it against a door the game crashes with an exception violation when it hits the door. Obviously it is trying to cast a ZO spell on the door and crashing. Why?