GAME and EDITOR: New Monster Types
Posted: Sun Oct 02, 2005 3:24 pm
I can't trace the reason for this, but I guess it must be a bug.
In my dungeon, I have a new monster type which was cloned from a giggler. There are monster generators all over level 1 for this new monster type, and the game starts with several of them just wandering around.
Often, when I start play testing the game, there are gigglers wandering around instead of the new monster type that was cloned from a giggler. Since the only actual gigglers on the level are miles away and closed off behind a wall so they can't move at the start of the game, there should be no way that any gigglers can be wandering about.
In my dungeon, I have a new monster type which was cloned from a giggler. There are monster generators all over level 1 for this new monster type, and the game starts with several of them just wandering around.
Often, when I start play testing the game, there are gigglers wandering around instead of the new monster type that was cloned from a giggler. Since the only actual gigglers on the level are miles away and closed off behind a wall so they can't move at the start of the game, there should be no way that any gigglers can be wandering about.