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				New CSBWin dungeon - The Hand of Destiny
				Posted: Thu Nov 03, 2005 9:05 pm
				by PaulH
				Coming soon... same old stuff, just need to finish off and give Trantor a beta to test. So expect it in about 2012 hehe
			 
			
					
				
				Posted: Thu Nov 03, 2005 9:52 pm
				by Trantor
				My heartbeat almost stopped when I read this thread, I already thought your dungeon is ready! I'll be waiting patiently for a beta test, then. Take your time.
			 
			
					
				
				Posted: Thu Nov 03, 2005 10:21 pm
				by beowuuf
				Cool
			 
			
					
				
				Posted: Thu Nov 03, 2005 10:29 pm
				by Sophia
				Hey, no fair posting stuff like this  

 
			
					
				
				Posted: Fri Nov 04, 2005 10:57 am
				by linflas
				can't wait !
			 
			
					
				
				Posted: Fri Nov 04, 2005 10:08 pm
				by Adamo
				how many levels? I`m waiting impatiently !!!
			 
			
					
				
				Posted: Fri Nov 04, 2005 10:11 pm
				by PaulH
				Patience my dear friends. Its a bit of a sprawl, I don't think you can call some of them 'levels' and certainly not access them all in one game. Its big! I'm sorta hanging on to see if adding masks/skins/ wall graphics becomes accessible to my level of understanding.
			 
			
					
				
				Posted: Sat Nov 05, 2005 9:04 pm
				by Froud
				I will be clearing the decks for this one. Can't wait to see what's in store for us this time. Chaos is making more comebacks than Elvis or even Blunkett.
			 
			
					
				
				Posted: Sun Nov 06, 2005 11:02 pm
				by PaulH
				Who says Chaos is in this one?!!!
Good old Blunkett. He didn't see it coming.
			 
			
					
				
				Posted: Thu Feb 16, 2006 9:28 pm
				by PaulH
				Update: hope to restart work soon when my computer stabilises a little. We are looking at the summer now.
			 
			
					
				
				Posted: Fri Feb 17, 2006 3:38 am
				by PadTheMad
				Which one though? The summer of 2750?  

 
			
					
				
				Posted: Fri Feb 17, 2006 8:35 pm
				by PaulH
				Good things come to those who wait... and with your name, you should know that!
			 
			
					
				
				Posted: Fri Feb 17, 2006 9:47 pm
				by Sophia
				I might just have to drag myself into playing CSBwin again....  
 
 
Unless you make your RTC dungeon instead... *cough*snicker*  

 
			
					
				
				Posted: Sun Apr 02, 2006 6:37 pm
				by PaulH
				A couple of screenshots:
http://hometown.aol.com/Supersonic525/woods.JPG
http://hometown.aol.com/Supersonic525/skullwall1.JPG
For CSBWin, so just 16 colours available lol! Don't expect RTC style graphics!
 
			
					
				
				Posted: Sun Apr 02, 2006 7:03 pm
				by Trantor
				*waits for the betatest version*
			 
			
					
				
				Posted: Sun Apr 02, 2006 8:30 pm
				by Paul Stevens
				Now that certainly cannot work.  What happens
when it gets dark?  What happens to the 
movement buttons?  How di you do that?
			 
			
					
				
				Posted: Mon Apr 03, 2006 8:13 am
				by beowuuf
				Yes, this is a problem with using the brown colour - you can lose it when the dark palette shifts! Found that out when I redid my own interface : (
			 
			
					
				
				Posted: Mon Apr 03, 2006 2:51 pm
				by PaulH
				ADGE. ToC used these movement buttons!
			 
			
					
				
				Posted: Mon Apr 03, 2006 2:59 pm
				by Paul Stevens
				lose it when the dark palette shifts!
This is because of the way the Atari hardware
worked.  All the pixels on a single scan-line
had to use the same palette.  CSBwin has been
fiddled with enough that I believe this limitation
is very easy to overcome.  Mostly for the Pocket PC
where the screen is rearranged.  The movement 
buttons and spell buttons could share a palette
with the portraits instead.  Let me know if you need 
this.
 
			
					
				
				Posted: Mon Apr 03, 2006 3:02 pm
				by PaulH
				I find it to be a useful feature: when it gets dark, you have difficulty in moving! But most people use the keypad anyway I guess.
			 
			
					
				
				Posted: Mon Apr 03, 2006 3:21 pm
				by Adamo
				hey paul, whan it`ll be finished and released? How many %s you did? It seems to be good !
			 
			
					
				
				Posted: Mon Apr 03, 2006 3:28 pm
				by PaulH
				By the next solar eclipse I reckon. Still tinkering with walls with help from Sir Zyx, and need to finish off level design. Plus new weapons. Need to sort ceilings out too.
			 
			
					
				
				Posted: Sun Jul 27, 2008 5:16 am
				by PaulH
				I think my original time scales were not far out! I dusted down a few scrolls tother night, polished a sword or two...
The fire is starting to burn again.
			 
			
					
				
				Posted: Sun Jul 27, 2008 7:39 am
				by beowuuf
				ooooh
			 
			
					
				
				Posted: Sun Sep 14, 2008 9:06 pm
				by Trantor
				*points to the beta-testing offer made about 3 years ago*
			 
			
					
				
				Posted: Fri Sep 19, 2008 7:57 am
				by Trantor
				After watching the ending of Bane of the Cosmic Forge again, I wonder if your dungeon is going to be some kind of sequel to it? Because the phrase "The Hand of Destiny" does ring a bell, and I know of your love of Wizardry 6... 

 
			
					
				
				Posted: Fri Nov 14, 2008 3:25 am
				by PaulH
				Nah, I just liked the name!
			 
			
					
				
				Posted: Fri Nov 14, 2008 9:18 pm
				by Des