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GAME: Crash after finishing DM.RTC module

Posted: Mon Dec 19, 2005 1:12 am
by K
This doesn't happen with DM_Oritinal.RTC

After finishing the game, it crashes without recording party to great hall.

Diags-20051218185858.txt:

RTC (V0.34) Diagnostic file - Sun Dec 18 18:58:58 2005

Error:
an access violation exception.

Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();


Diags-20051218190324.txt:

RTC (V0.34) Diagnostic file - Sun Dec 18 19:03:24 2005

Error:
an access violation exception.

Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();


Same diagnostic log both times.

BTW, great work on the game. I like the spell book idea, but it's annoyingly slow during sleep.

`K

Posted: Mon Dec 19, 2005 6:03 pm
by George Gilbert
Hi there,

Can you send me the save game file (\Modules\dm.sv?) that you were using and instructions on how to reproduce the crash (presumably, just fuse chaos) and I'll take a look.

BTW, I've fixed the sleep problem for V0.35 already!

Posted: Tue Dec 20, 2005 7:09 am
by Guest
George Gilbert wrote:Hi there,

Can you send me the save game file (\Modules\dm.sv?) that you were using and instructions on how to reproduce the crash (presumably, just fuse chaos) and I'll take a look.

BTW, I've fixed the sleep problem for V0.35 already!
Awesome news.

I've sent the file with an attachment. Let me know if you didn't get it (spam filters and all) or got the wrong one. The saved game should be "FINAL".

`K