GAME: Crash after finishing DM.RTC module
Posted: Mon Dec 19, 2005 1:12 am
This doesn't happen with DM_Oritinal.RTC
After finishing the game, it crashes without recording party to great hall.
Diags-20051218185858.txt:
RTC (V0.34) Diagnostic file - Sun Dec 18 18:58:58 2005
Error:
an access violation exception.
Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();
Diags-20051218190324.txt:
RTC (V0.34) Diagnostic file - Sun Dec 18 19:03:24 2005
Error:
an access violation exception.
Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();
Same diagnostic log both times.
BTW, great work on the game. I like the spell book idea, but it's annoyingly slow during sleep.
`K
After finishing the game, it crashes without recording party to great hall.
Diags-20051218185858.txt:
RTC (V0.34) Diagnostic file - Sun Dec 18 18:58:58 2005
Error:
an access violation exception.
Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();
Diags-20051218190324.txt:
RTC (V0.34) Diagnostic file - Sun Dec 18 19:03:24 2005
Error:
an access violation exception.
Stack Dump:
RTC.ProgStateEOGSave();
RTC.DoFrame(int 212);
RTC.WinMain();
Same diagnostic log both times.
BTW, great work on the game. I like the spell book idea, but it's annoyingly slow during sleep.
`K