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Experience, levels, etc
Posted: Fri Mar 03, 2006 8:31 am
by Octopuss
I'm curious where exactly was found that xp needed for Neophyte is 500 and that it's doubled for every higher level.
I thought I noticed some weird behavior and tried something. Started new game, reincarnated Azizi,who has a shield, and tried blocking in the air to see 1) if I get any xp blocking nothing 2) how much would it take to gain a lvl. Hm, got to neophyte after exactly 32 blocks. 32*8=256. Not some random number, exactly half of 512. So I assume
Skill Levels
To determine a champion's level in any of the skills, the following table is used: (Actually, no table exists. Simply a power of two algorithm)
0. - (0)
1. Neophyte (500)
2. Novice (1000)
3. Apprentice (2000)
4. Journeyman (4000)
5. Craftsman (8000)
6. Artisan (16000)
7. Adept (32000)
8. Expert (64000)
9. Master (128000)
10. Master (256000)
11. Master (512000)
12. Master (1024000)
13. Master (2048000)
14. Master (4096000)
15. Archmaster (8192000)
is wrong
- if the "algorithm of two" is true...
Posted: Fri Mar 03, 2006 8:34 am
by Octopuss
Bhm.
2nd "attempt". Took 34 clicks to get to neophyte. Even more weird.
Oh btw this is on PC version of DM and I assume the xp gain from varions actions, as listed somewhere else in the Encyclopedia, is correct.
Posted: Fri Mar 03, 2006 8:50 am
by Octopuss
...continuing my monologue
neophyte: 32 clicks
novice: 31 clicks
apprentice: uhm. pprox 62 clicks (lost counter, lol)
Posted: Fri Mar 03, 2006 9:05 am
by beowuuf
Ok, that's answer one (my fcomputer crashed so now I have no hope of ewatchign what I was watching before work)
Second question, where are you doing this action?
All i know is that on CSBwin, I traced the attack. It does gain 8 experience per attack, but at the location of her mirror only 4 experience is actually assigned to skill 7 (maybe a 1/2 modifier somewhere)
The experinece levels table is correct, it will be the experience assigning algorithm that will be weighting your actions. Look at the CSBwin docs on Paul's sight to see the general experience algorithms for attacks if you haven't already
So much for 'my name is earl' before work
Posted: Fri Mar 03, 2006 9:17 am
by Octopuss
I did this on lvl 1 or rather 0, next to steps to lvl 2 (1?).
Why I did this little wannabe test is, some week ago, I did simple math to see how many stupid times I'll have to click for next master lvl for fighters. On worm level, blocking screamers, each "attack" should give me roughly 8*2*2 xp = 32. (8 block, times 2 is the lvl multiplier, and times 2 for attacking a monster). Multiplied the total xp needed with this, and multiplied again by 100, and was keeping track of these "hundreds". I gained the lvl approximately halfway as it should mathematically be...
Posted: Fri Mar 03, 2006 9:20 am
by beowuuf
Must be other modifiers then... check Paul's docs, I think it's in the party filter section, maybe it's off of the index page
work time
Posted: Fri Mar 03, 2006 9:24 am
by Octopuss
same if I do it on next level
neo: 32x
nov: 31x
gonna check docs now
Posted: Fri Mar 03, 2006 9:28 am
by Octopuss
ugh
very stupid question:
where do I find the docs? can't seem to locate them on the main web
Posted: Fri Mar 03, 2006 10:02 am
by beowuuf
If you click on the link on the csbwin forum (there is a stick to Paul's filespace) then if you go int othe sub-folder 'documnetation'
Each level doesnt' increase the experience - some levels have the same multiplier
Posted: Fri Mar 03, 2006 10:06 am
by Octopuss
Oh yes, I finally found the link in other thread.
And yes, I am aware of the exp multiplier.
Reading through the texts:
1) Paul is absolutely crazy (thumbs up)
2) I can't seem to find anything that would seem to modify the xp in the way you say. Maybe the xp needed for each level is really actually half of specified amount?... But then again, I am not into coding and don't understand some of the diagrams and stuff too well...
Posted: Fri Mar 03, 2006 11:18 am
by beowuuf
This morning i went to 138 about hex in xp (312) and hadn't gained a level, so the XP table is correct at least for CSBwin. As i said i was doign this in the HoC, and noticed my experience actually assigned was half the experience I'd earned (4 instead of 8 for a sheild block)
Since no one has noticed a significant XP gain difference in DMwin (I haven't anyway) then I'm guessing it's somehting in the PC DM calculations (an additional modifier somewhere) that isn't in the CSB code, or paul hasn't found
Try these tests in CSBwin using a party attack filter - in the latest versions you can see in the DSA/timer trace exactly the experience increments, and what skills they are being applied to
Posted: Fri Mar 03, 2006 11:40 am
by Octopuss
Yup, must be some kind of code difference then. I noticed this behavior both on the 1st level blocking nothing as well as deeper in the dungeon attacking monsters...