Page 1 of 1

[fixed for V0.36] MOD and MIDI music not listed

Posted: Tue Mar 07, 2006 4:44 am
by Sophia
The FMOD library is capable of playing MOD and MIDI music, yet, they are not listed as valid types in RTC. Selecting "All Files" and making the editor load the song anyway works fine, though.

Posted: Tue Mar 07, 2006 11:12 am
by George Gilbert
Fixed for V0.36

Posted: Tue Mar 07, 2006 1:07 pm
by linflas
add XM please :)

Posted: Tue Mar 07, 2006 1:17 pm
by George Gilbert
Done - the editor now allows you to select:

AIFF - (Audio Interchange File Format)
IT - (Impulse tracker)
MID - (MIDI)
MOD - (Tracker module)
MP2 - (MPEG I/II Layer 2)
MP3 - (MPEG I/II Layer 3)
OGG - (Ogg Vorbis)
S3M - (ScreamTracker 3)
WAV - (Microsoft Wave)
WMA - (Windows Media Audio)
XM - (FastTracker 2)

Note that although FMOD supports other formats (e.g. ASF, ASX, M3U, PLS, RAW, WAX), it does not follow that RTC does (and therefore are not referenced in the RTC Editor). Specifically, the file must contain all the information required to play the sound for RTC to be able to use it.

For example, the *.PLS files just contain links to other files (and these other files actually contain the raw data); although this will work when running on your machine, the linked data will not be compiled correctly into a *.RTC file and so it won't play properly on someone elses.

The take home message is to carefully test your *.RTC files before posting them up for other people to download and play!

Posted: Tue Mar 07, 2006 2:06 pm
by Gambit37
Wow, awesome..... we've gone from one format to ten times as many!

I'm sure I have some old XMs lying about to try -- this will really work well for keeping file size down.

Posted: Tue Mar 07, 2006 2:18 pm
by linflas
Cool ! thanks George
about XM/MOD formats, i have a little suggestion.. described in the other thread.

Posted: Tue Mar 07, 2006 6:54 pm
by Suule
I wonder if I can include MEDs from Hired Guns... that would make an excellent thing for a Sci-Fi dungeon

Posted: Tue Mar 07, 2006 8:18 pm
by Sophia
Probably not, FMOD can't play MED modules.

I think there's some trackers out there that can convert MED modules to S3M or IT, however.

Posted: Tue Mar 07, 2006 8:21 pm
by Sophia
George Gilbert wrote:although this will work when running on your machine, the linked data will not be compiled correctly into a *.RTC file and so it won't play properly on someone elses.
Well, unless you also distribute the sound files.

It might make a handy way of, if you have BGM, to be able to distribute lo-quality and hi-quality versions for users who have different bandwidth-- and leave it out completely for those who hate it!