Page 1 of 1

[fixed for V0.36] Can't get my map to work

Posted: Thu Mar 16, 2006 7:30 am
by Tomsriv
I am using the original game, but I changed the stats on a few characters. I want to play with these updated characters, but I get 2 errors.

Error 2666 Wall outlet Slime 10,30,3 Trigger pointing at undefined item
Error 7505 Wall_Item_Alagam_Burnt 24,3,13 Trigger pointing at undefined item.

All I want to do it play the game with some better characters so that I don't have to waste time training them. Is their an easier way to do this?

Posted: Thu Mar 16, 2006 8:55 am
by beowuuf
Check out the position of those two items with the editor (level three, 10,30) and level 13, 24,13

One, I am guessing, is the silme cup holding a gold key, the other is the final power gem amalgam that releases the firestaff+

No idea why they are deleted, but if you put thsoe two items back into the 'release' mechanism if the object them game should be fine

Editing the stats shouldn't have caused this, and should have been exactly what to do for the effect you wanted

Posted: Thu Mar 16, 2006 8:59 am
by linflas
got the same problem when re-saving a 0.34 version of sukumvit.txt : all -1,-1 released objects are deleted in the saved file...
need to edit manually :(

Posted: Thu Mar 16, 2006 9:01 am
by beowuuf
Then this would be a bug...

Posted: Thu Mar 16, 2006 11:08 am
by Gambit37
Yep, all the default dungeons do this -- I had to add the firestaff and the gold key on level 4 back in.

Forgot to mention this to you GG.

Posted: Thu Mar 16, 2006 4:12 pm
by George Gilbert
This is actually a bug with the txt file rather than the editor. Obviously I'll fix this for V0.36, but if you want to do so to your V0.35 now it's straightforward.

Simply take the original text file, and change the location of targetted release items and change them from -1,-1 to be the same as the trigger that's doing the releasing.

For example, instead of

Code: Select all

7505 WALLITEM_AMALGAM_BURNT 24 3 13 SOUTH STATE=(INVISIBLE) OPBY=(STAFF_FIRE) ACTION=(RELEASE) TARGET=(7507) OPTIONS=(DESTROY_ITEM,DISABLE_SELF)

7507 STAFF_FIRE_PLUS_GEM -1 -1 13 SOUTH	
You should put

Code: Select all

7505 WALLITEM_AMALGAM_BURNT 24 3 13 SOUTH STATE=(INVISIBLE) OPBY=(STAFF_FIRE) ACTION=(RELEASE) TARGET=(7507) OPTIONS=(DESTROY_ITEM,DISABLE_SELF)

7507 STAFF_FIRE_PLUS_GEM 24 3 13 SOUTH	
If you want, you can also replace the TARGET=(7507) with TARGET=(NULL) as that isn't necessary any more (but won't do any harm either).

If you have any questions about this, please let me know.

Posted: Fri Mar 17, 2006 3:48 am
by Tomsriv
Thanks for the quick response. And George, thanks so much for bringing this game back to life.

Posted: Fri Mar 17, 2006 4:15 am
by Tomsriv
Ok, I can't figure out how to edit this file. Could someone please email me a DM_Original.txt with these simple fixes? Tomsriv@excite.com

Thanks in Advance

Tom

Posted: Sat Mar 18, 2006 8:23 am
by George Gilbert
Now fixed for V0.36