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[Not a bug] Stats can increase by 3 points at a level up
Posted: Tue Mar 21, 2006 3:53 pm
by Trantor
Ok, this is not really a "bug", but I thought I'd post it here anyway. I just realized that a character gained 3 points of wisdom after gaining a wizard level. As far as I know, the stat increase is limited to 2 points in the original. Should it be kept that way?
Posted: Tue Mar 21, 2006 4:02 pm
by George Gilbert
RTC uses a random number generator to generate all stats increases rather than a fixed value in DM.
Obviously for any single level gain in RTC you may therefore end up with a little more or a little less than that compared to DM. However, I believe that the average is the same so over time it will balance out.
So, I don't think this is a bug, it's just different!
Posted: Tue Mar 21, 2006 4:05 pm
by Trantor
Thanks for your quick reply George. Indeed, the stats do go up at roughly the same rate and average out. Personally, I don't think this needs to be changed. It was just a curious thing that caught my eye, and I thought you may want to know about it.
Posted: Tue Mar 21, 2006 6:25 pm
by George Gilbert
Interestingly, I believe DM stores stats all as integers (apart from stamina which is 10x its value).
RTC however internally stores all its values as 10x the displayed value. This means that if you don't gain as much as you were expecting, it's quite possible it's because of rounding (for example, you might have gone from a value of 50.0 to 50.9 and therefore the value displayed sticks at 50). Next level the chances are you'll gain more than you're expecting (for example, for a similar sized increase you might go from 50.9 to 52.0 and "appear" to gain 2 points).
Incidently, all the game mechanics are keyed off the exact value of the stats not the displayed value which means even if you get a boost that doesn't register with the display, your character will actually be slightly better from gaining a level (unlike DM where it was possible that you'd gain nothing at all)!