triggers activated by specific party member bones
Posted: Sun Apr 02, 2006 9:54 pm
Okay, one more to add to wth wish list (for now). Does the current engine allow for floor triggers or wall triggers to be activated by the bones of a specific champion? Why have this option? I'm thinking of writing a custom dungeon that revolves around the resurection of a specfic champion. You are given three champions to start and your quest is to retrive the remains of your fallen companion in a dungeon and return him/her to life to complete the game.
Is this a good idea or possible with the current engine?
Is this a good idea or possible with the current engine?