Page 1 of 1

[Fixed for V0.38] Changing DEFAULT_HEALTH won't work

Posted: Sat Apr 08, 2006 8:42 pm
by Sophia
When I try to change a cloned monster's default health, I get the following rather perplexing error:

*** CRITICAL ERROR (line 49): Cloned monster properties option "DEFAULT_HEALTH:250" not supported. Expecting DEFAULT_HEALTH:iii where iii is an integer.

Posted: Sun Apr 09, 2006 11:31 am
by George Gilbert
:-)

It's actually correctly parsed the information (so your dungeon will be fine for testing) but incorrectly always writes up the error message!

Anyway, this is now fixed for V0.38