[Fixed for V0.38] Level 06 bugs
Posted: Wed Apr 19, 2006 5:49 pm
I encountered 2 bugs regarding the puzzles of level 06 (skeletons / wizard's eyes):
1) The test of strength puzzle was already solved when I arrived there. Maybe a monster went where it isn't supposed to go?
2) The door at x13/y30 does not open. I did activate the monster generator, but no matter whether I stand on the pressure pad before it or not, the door remains shut. Maybe the archmaster monsters are moving to fast to allow the door to open? In this case this puzzle should be modified in a way that ensures, that the door is at least fully opened once both pressure pads are activated, before it is allowed to shut again (maybe some small delay will do it).
I'll email the savegame to you, George.
1) The test of strength puzzle was already solved when I arrived there. Maybe a monster went where it isn't supposed to go?
2) The door at x13/y30 does not open. I did activate the monster generator, but no matter whether I stand on the pressure pad before it or not, the door remains shut. Maybe the archmaster monsters are moving to fast to allow the door to open? In this case this puzzle should be modified in a way that ensures, that the door is at least fully opened once both pressure pads are activated, before it is allowed to shut again (maybe some small delay will do it).
I'll email the savegame to you, George.