[Done for V0.39] ACTION_DAMAGE (different types)
Posted: Sat Apr 22, 2006 2:02 am
A few actions that could deal damage to a character based on their resistance values might be useful for creating more interesting items and monster attacks. Something like:
DAMAGE_CHARACTER_FIRE = does damage protected by anti-fire and fireshield
DAMAGE_CHARACTER_SPELL = does damage protected by anti-magic and spellshield
and so on!
DAMAGE_PARTY_FIRE would fit for completeness but isn't really necessary as that's what fireballs are for!
DAMAGE_CHARACTER_FIRE = does damage protected by anti-fire and fireshield
DAMAGE_CHARACTER_SPELL = does damage protected by anti-magic and spellshield
and so on!
DAMAGE_PARTY_FIRE would fit for completeness but isn't really necessary as that's what fireballs are for!
