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And the file names before the *.SV0 - *.SV7 are identical to the dungeon you are playing.
RTC V0.37 will accept any mixture of any old characters from any dungeons and savegames, even from previous releases. However, characters from very very old previous RTC-versions might not be accepted. It is possible to use the savegames from more recent earlier releases, but in general I'd rather recommend to import an old party into a new game with the "make new adventure" functionality. You should know however that if you use a party that is overtly powerful in relation to the dungeon to be played the engine will speed up and strengthen monsters and increase damage suffered by the party. This is currently a bit hard for very high levels, but will be adjusted for V0.38.
RTC V0.37 will accept any mixture of any old characters from any dungeons and savegames, even from previous releases. However, characters from very very old previous RTC-versions might not be accepted. It is possible to use the savegames from more recent earlier releases, but in general I'd rather recommend to import an old party into a new game with the "make new adventure" functionality. You should know however that if you use a party that is overtly powerful in relation to the dungeon to be played the engine will speed up and strengthen monsters and increase damage suffered by the party. This is currently a bit hard for very high levels, but will be adjusted for V0.38.
Parting is all we know from Heaven, and all we need of hell.