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BioShock . . . champion or menace?
Posted: Mon May 08, 2006 6:36 am
by Tom Hatfield
If it doesn't have co-op, I'm going to be severely disappointed. All game developers who don't add co-op should be flayed alive and submerged in lemon juice and set on fire. But anyway, I'm a massive fan of System Shock 2, and this looks to be a step in the right direction.
http://pc.ign.com/articles/705/705454p1.html
Posted: Mon May 08, 2006 10:32 am
by mikko
I like System Shock 2 very much also. Although I consider the original System Shock far better than the sequel. The only things where it is worse are the engine (of course since it's 5 years older - oh the good old Ultima Underworld engine) and the lack of co-op. Everything else is better. Should be interesting to see how BioShock compares.
Posted: Sat Dec 22, 2007 7:28 pm
by Gambit37
I still haven't played Bioshock, my PC won't handle it. Did it end up with co-op play?
Posted: Sat Dec 22, 2007 9:46 pm
by Tom Hatfield
Nope, but it is a sweet game.
Posted: Sat Dec 22, 2007 11:31 pm
by Sophia
And what about all that death and horror you wished upon the developers?

Posted: Sat Dec 22, 2007 11:42 pm
by beowuuf
I'm a bit worried that a few games I hear reviews about mention the criminally short normal games - probably balanced by the time spent to get the co-op!
Posted: Sun Dec 23, 2007 6:13 pm
by Tom Hatfield
Nah. Halo was pretty sizeable. I just finished Crysis last night and was severely disappointed in the length, or should I say lack thereof. Talk about anticlimactic endings. At least BioShock didn't feel like it should have been 50 percent longer. On the contrary, every time I thought BioShock was over, it just kept on going! Gears of War, on the other hand, I cannot wait to play co-op tonight.