[Done for V0.38] Hidden stats
Posted: Wed May 10, 2006 1:42 pm
This has been suggested in numerous threads, but for V0.38 you can now specify the following hidden stats for each character:
- antihunger (effects the rate at which food levels go down)
- antithirst (effects the rate at which water levels go down)
- antipoison (effects the amount of damage done by poison)
- luck (effects lots of stuff!)
- recovery_awake (effects the recovery rate when awake)
- recovery_asleep (effects the recovery rate when asleep)
All of these are specified as percentages (default 100).
Naturally, you can now also specify "bonus" modifiers for each of these 6 parameters for equipped items.
- antihunger (effects the rate at which food levels go down)
- antithirst (effects the rate at which water levels go down)
- antipoison (effects the amount of damage done by poison)
- luck (effects lots of stuff!)
- recovery_awake (effects the recovery rate when awake)
- recovery_asleep (effects the recovery rate when asleep)
All of these are specified as percentages (default 100).
Naturally, you can now also specify "bonus" modifiers for each of these 6 parameters for equipped items.