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[Done for V0.39] Actions to move / rotate items and/or party

Posted: Wed May 17, 2006 10:01 pm
by George Gilbert
For V0.39 I've added the following new actions:

- MOVE_PARTY_NORTH
- MOVE_PARTY_EAST
- MOVE_PARTY_SOUTH
- MOVE_PARTY_WEST
- MOVE_PARTY_FORWARD
- MOVE_PARTY_BACKWARD
- MOVE_PARTY_LEFT
- MOVE_PARTY_RIGHT

- MOVE_ITEM_NORTH
- MOVE_ITEM_EAST
- MOVE_ITEM_SOUTH
- MOVE_ITEM_WEST
- MOVE_ITEM_FORWARD
- MOVE_ITEM_BACKWARD
- MOVE_ITEM_LEFT
- MOVE_ITEM_RIGHT

- ROTATE_PARTY_NORTH
- ROTATE_PARTY_EAST
- ROTATE_PARTY_SOUTH
- ROTATE_PARTY_WEST
- ROTATE_PARTY_CLOCKWISE
- ROTATE_PARTY_ANTICLOCKWISE
- ROTATE_PARTY_180

- ROTATE_ITEM_NORTH
- ROTATE_ITEM_EAST
- ROTATE_ITEM_SOUTH
- ROTATE_ITEM_WEST
- ROTATE_ITEM_CLOCKWISE
- ROTATE_ITEM_ANTICLOCKWISE
- ROTATE_ITEM_180

They're all pretty self explanatory, but basically will allow you to manipulate things in the dungeon.

For example, you could construct a boomerang weapon (after a certain time flying it rotates 90 degrees and so will eventually come back to you), or a rocket launcher with recoil that when you fire it the party gets knocked backwards a tile etc. I'm sure you'll all be able to come up with more interesting examples!

Posted: Wed May 17, 2006 11:12 pm
by Gambit37
Well, this means some of the DM2 spells would now be possible (I think, haven't tried any of this new action stuff, haven't looked at RTC since v0.36)

Posted: Wed May 17, 2006 11:45 pm
by beowuuf
Can i takethe opportunity in general to say 'holy crapfark' and 'woohoo' to all this new stuff!

Posted: Thu May 18, 2006 1:51 pm
by George Gilbert
You may... :D

As well as the patrolling guard that I mentioned in another post, I've also added a recoiling bow to the example dungeon so you can see how that can be made to work. For extra interest, I've used one of the conditional relays to check that an arrow will be fired before applying the recoil (i.e. if you shoot it with no ammo, then you don't get shoved backwards).

Posted: Thu May 18, 2006 2:05 pm
by Lunever
A recoil bow! Holy crapfark indeed! So we can have that The Gamers scene now ("You sneak attack him with a ballista?"). Cool!