Maximum statistics and enchanted items
Posted: Thu May 18, 2006 1:52 am
What are the maximum statistics that each character can have, how how does the capping work?
For instance, if a character has an item equipped that increases their strength to 255 and then gains a fighter level, after the item is unequipped with the base value of their strength statistic take into acount the increase from gaining a level, or will it just remain at 255, minus however many points the item gave.
What about Health, Stamina & Mana values?
Say I invented an item like "The Pendant of Infinite Magic" that gave you 9999 Mana but reduced your Priest and Wizard levels by 10 ranks each (is that even possible to have negative levels?) or prevented you from casting any spell above "Lo" level (would it be possible to implement a system where you can only have spells work when used at certain power levels?) and the wearer gained Priest levels when using it, how would that effect the statistics when the pendant is unequipped?
Also, is it possible to assign spell effects to items, like having a Cloak of Night that when equipped lowered the lighting level by having the "Darkness" spell active (what are the maximum lighting values anyway)?
For instance, if a character has an item equipped that increases their strength to 255 and then gains a fighter level, after the item is unequipped with the base value of their strength statistic take into acount the increase from gaining a level, or will it just remain at 255, minus however many points the item gave.
What about Health, Stamina & Mana values?
Say I invented an item like "The Pendant of Infinite Magic" that gave you 9999 Mana but reduced your Priest and Wizard levels by 10 ranks each (is that even possible to have negative levels?) or prevented you from casting any spell above "Lo" level (would it be possible to implement a system where you can only have spells work when used at certain power levels?) and the wearer gained Priest levels when using it, how would that effect the statistics when the pendant is unequipped?
Also, is it possible to assign spell effects to items, like having a Cloak of Night that when equipped lowered the lighting level by having the "Darkness" spell active (what are the maximum lighting values anyway)?