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[Fixed for V0.39] %Value% for monsters

Posted: Tue May 23, 2006 12:27 pm
by TheMormegil
When you use %value:refxxx% in a wall text and the value is a monsters
health, it displays the x10 internal value.
Is this intended?

Posted: Tue May 23, 2006 1:03 pm
by George Gilbert
Nope - it's a bug, and now fixed for V0.39