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Keeping a kill tally?

Posted: Fri May 26, 2006 12:21 pm
by Daecon
Is there any way of keeping track of how many monsters (of each type) you've defeated throughout the game?

I notice on RTC at the end of the game it gives you totals of how many monsters or each type you've defeated but I can't work out how the game keeps a record of that, and it only gives the total as a "x/y" value, not a total killed throughout the game... which also doesn't take into account monsters spawned through the generators.

I was playing about with an idea like "defeat 100 monsters in 10 minutes" kinda thing...

Posted: Fri May 26, 2006 12:25 pm
by beowuuf
Monster death has an action or event associated - filter it to give a) differenr type of action for each kill beign recorded in a counter, and b) then the monster death cloud

Combine it with the time feature already added to RTC

Re: Keeping a kill tally?

Posted: Sat May 27, 2006 11:36 am
by George Gilbert
DesBroDain wrote:Is there any way of keeping track of how many monsters (of each type) you've defeated throughout the game?

...

I was playing about with an idea like "defeat 100 monsters in 10 minutes" kinda thing...
Yes - exactly as Beowuuf suggests!
DesBroDain wrote:I notice on RTC at the end of the game it gives you totals of how many monsters or each type you've defeated but I can't work out how the game keeps a record of that, and it only gives the total as a "x/y" value, not a total killed throughout the game... which also doesn't take into account monsters spawned through the generators.
FYI - x is kept track of by the engine and y is calculated at the end of the game as x plus the number of monsters of that type that are still alive in the dungeon (i.e. it does take into account monsters spawned through generators).