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Wallset Grating
Posted: Mon May 29, 2006 11:07 am
by THOM
HI
I am trying to create a Wallset of a Grating Fence. The problem is that the engine manages the bitmaps in a way that makes it impossible do do that.
Egsample:
when you have a normal dungeon view with a normal wallset, the engine always draws(when you stand in front of a wall):
(Hope you understand that "rendering")
As you can see - if you want to have a straight fence the engine doesn't do that!
Now: has anybody an Idea how to realize my project??
I have tried to clone wallitems, flooritems, fake walls (came out solid - ignoring any othe bitmap) invisible walls (came out invisible) and now i am loooost....
any opinions??
THOM
Posted: Mon May 29, 2006 11:12 am
by beowuuf
Can you post links to screen captures to explain the example better?
Posted: Mon May 29, 2006 11:46 am
by Gambit37
You won't be able to do that with a wallset. I'd suggest a floor item, but that too will be hard, although I seem to recall you can now have assymettric flooritems -- if that's the case, then this should be possible: your flooritem north view would be the fencel straight on, the east/west views would be the fence from the side.
@Beo -- he's saying that when drawing the front of the wall cube, you always get the side drawn too -- which would mess up a long fence as you'd see the side part showing through the front.
Posted: Mon May 29, 2006 12:36 pm
by George Gilbert
Gambit is right, I don't think you can do what you're trying to do with just wall sets.
What I suggest is that you have a wallset with completely blank walls i.e. transparent). Then create a wall item that looks like a fence, and put one on each wall - that way you'll get fences exactly where you want them.
Posted: Mon May 29, 2006 5:07 pm
by THOM
George Gilbert wrote:What I suggest is that you have a wallset with completely blank walls i.e. transparent). Then create a wall item that looks like a fence, and put one on each wall - that way you'll get fences exactly where you want them.
even from the beackwards-side?
Re: Wallset Grating
Posted: Sun Feb 06, 2011 12:57 am
by DM_Player
Has anyone figured out how to do this?
I would like to have a low wall with an iron fence on top of it, but when you do this you see the side walls of the tile through the frontview of the tile. Also, if you are directly in front of a line of wall tiles, you see the Front1 view of the first tile in front, the Front2 view of the 2nd tile in the line of tiles, and the Front 3 view of the 3rd.
It just doesn't appear that you can have a partially transparent wall?
Re: Wallset Grating
Posted: Sun Feb 06, 2011 1:03 am
by Sophia
It's doable in DSB.
Just sayin'

Re: Wallset Grating
Posted: Sun Feb 06, 2011 7:56 pm
by ian_scho
lol. I have this in my (unpublished) DMJava dungeon. It looks great if you look at it straight on, but turn to look along the wall of gratings and it just disappears!
Basically you have to assume that they were never supposed to be implemented like this yet hope that the player doesn't mind the 'bug'....