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[Done for V0.39] Pre-disbelieved fake walls
Posted: Tue Jun 06, 2006 9:06 pm
by Lunever
Currently monsters like the poor dragons in the CSB Ros maze are hapless, defensless sitting ducks, since they can't fight back unless you invite them too, and even without a map you can easily take them out by using tunnel vision. Is it possible to have fake walls that are a priori defined as already being disbelieved, so monsters can walk about within such a maze?
Can fake walls please also be disbelieved when monsters witness missiles flying through? At least I think a dragon should shoot back if a wall without any missile holes starts to spit poison.
Posted: Tue Jun 06, 2006 10:42 pm
by Gambit37
This has got to be the weirdest thread title you've come up with, Tobias!

Posted: Tue Jun 06, 2006 11:25 pm
by Lunever
Err, um, what's wrong with it?
Re: Pre-disbelieved fake walls
Posted: Tue Jun 06, 2006 11:30 pm
by George Gilbert
Lunever wrote:Can fake walls please also be disbelieved when monsters witness missiles flying through? At least I think a dragon should shoot back if a wall without any missile holes starts to spit poison.
Done for V0.39
Posted: Wed Jun 07, 2006 12:03 am
by Gambit37
Lunever wrote:Err, um, what's wrong with it?
Lol, nothing, it just sounds bizarre: "pre-disbelieved" -- I like it. I am going to try and use that phrase in conversation:
Beo: You won't believe what happened to me today!
Gambit: You're right, I have pre-disbelieved it!

Posted: Wed Jun 07, 2006 12:18 am
by beowuuf
Lol, no, you want to use the full thing
"I installed some pre-disbelieived fake wallls into my hosue the other day"
- "why would you do that?"
"well duh, it's such a time saver for havign to disbelieve them later"
It is a good phrase
Posted: Wed Jun 07, 2006 12:40 am
by George Gilbert
Pre-disbelieved.
Adjective.
Description given to the period of time in which a series of improbable events occurs to Victor Meldrew.