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[Fixed for V0.39] No ammo recovery time

Posted: Tue Jun 06, 2006 9:11 pm
by Lunever
I noticed that if you get the message "No ammo" when trying to operate a projectile shooting weapon you still suffer a recovery time, which I don't think is supposed to be that way (after all you didn't actually take an action from which to recover from).

Posted: Tue Jun 06, 2006 11:38 pm
by George Gilbert
This is a duplicate of something you posted only a few days ago - and already fixed. :shock:

http://www.dungeon-master.com/forum/vie ... me&start=3

Posted: Wed Jun 07, 2006 9:11 am
by Lunever
Uh sorry, I wasn't sure whether the recovery time of "No ammo" would also be automatically fixed by fixing the recovery time for "Can't reach", so I thought I better post it before 39 is released.

Posted: Tue Jun 13, 2006 1:43 am
by Lunever
Right, but funnily the later posted "no ammo" issue correctly does not have a recovery time in 39, while the "can't reach" still has it, although it shouldn't.