Page 1 of 1

Making custom Teleporter.

Posted: Tue Jun 13, 2006 10:56 am
by Daecon
I don't know if this is possible or if I'm just not able to figure it out.

I want to make a spell, or an item, that when cast/used, will create a teleporter to an isolated level, sort of like a Hotel room.

I was going to add a row of a few locked doors, each with a teleporter back to a level behind them (you would find the key to each specific door on the level in question... somewhere in that level, to save you having to retrace your steps from the start of the game).

However when I tried to make something with an ability of teleport party, or create new on floor: teleporter, I can't find an option of setting the teleport co-ordinates anywhere.

Posted: Tue Jun 13, 2006 11:36 am
by beowuuf
You can't at the moment, you can only create a generic type of teleporter item, it would have no specific properties

I did suggest a 'create copy' like CSBwin has for specific instances of an item, but I am also sure that certain talented people could come up with somethign using existing mechanics, or I may be missing somehting obvious

Posted: Tue Jun 13, 2006 11:48 am
by George Gilbert
You can use the "move party to object location" action. That will move the party to the location of the object specified in the action.

Have a look at how the floor fountain works in the DMII demo (which moves objects to an object location) and do something similar for the party and you should get the behaviour you want.

Posted: Tue Jun 13, 2006 12:42 pm
by beowuuf
see, knew i might have missed something obvious : )