[Fixed for V0.40] DM void level bugs
Posted: Thu Jun 15, 2006 1:28 pm
In the O-DM dungeon (and probably too in the RTC-DM dungeon too), there are a couple of bugs in Level 07 (The Void):
1) Something in the fireball machine (Enc. z07/x22/y13, RTCEd L 2,2,7) is broken. There aren't any fireballs generated by the monsters walking the trigger in the Delta's antechamber (Enc. z07/x22/y37, RTCEd L 2,26,7). This makes the level safe to walk about and pretty boring.
2) I reported in V0.38 and 39 beta that one of the level entrance's defense ring trapdoors was completely inoperable. Now in the released V0.39 it is operable, but only partially, for its trigger floorpad (Enc. z07/x37/y34, RTCed L 17,23,7) does open the pit (Enc. z07/x38/y35, RTCed L 18,24,7), but it doesn't close it again if you step on it again, and if I remember correctly it should do that.
George: I'll send you savegames and screenshots that show this.
1) Something in the fireball machine (Enc. z07/x22/y13, RTCEd L 2,2,7) is broken. There aren't any fireballs generated by the monsters walking the trigger in the Delta's antechamber (Enc. z07/x22/y37, RTCEd L 2,26,7). This makes the level safe to walk about and pretty boring.
2) I reported in V0.38 and 39 beta that one of the level entrance's defense ring trapdoors was completely inoperable. Now in the released V0.39 it is operable, but only partially, for its trigger floorpad (Enc. z07/x37/y34, RTCed L 17,23,7) does open the pit (Enc. z07/x38/y35, RTCed L 18,24,7), but it doesn't close it again if you step on it again, and if I remember correctly it should do that.
George: I'll send you savegames and screenshots that show this.