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Poison Cloud Bug
Posted: Fri Jun 16, 2006 2:31 am
by Paul Stevens
I received the following CSBwin complaint from zoooom:
the poison cloud shooter at neta path where the flamebain is
located do not hit my party and casts very very rapidly..
Maybe sth. to do with shooter strength of dragons?
I looked at the dungeon and it appears to try
and send poison clouds every 2/3 second. I played
it and that seems to be about what happens.
I also receive damage.
Has anyone else discovered a problem here?
Posted: Fri Jun 16, 2006 3:28 am
by Zyx
this bug already happened in very old versions.
Posted: Fri Jun 16, 2006 7:06 am
by Lunever
Does Zooooom play with 4 characters or less?
Do not hit - does that mean they bypass him, or do they impact on the parties tile but just don't inflict damage?
Posted: Fri Jun 16, 2006 9:39 am
by zoom
Here are two screenshots, maybe they help..
(I did not edit the dungeon)
http://www.pc-aladdin.de/blup/Unbenannt.bmp
http://www.pc-aladdin.de/blup/Unbenannt2.bmp
I play with 4 characters! No way escaping these shooters!
edit:
here is the complete game, zipped. saves 3 and 4 .
http://www.pc-aladdin.de/blup/csbpoison.rar
Posted: Fri Jun 16, 2006 9:43 am
by linflas
i remember having the same problem, but that was a long time ago when i decided to replay CSB... maybe 2 or 3 years ago.. so that was an old version of CSBwin.
Posted: Fri Jun 16, 2006 3:27 pm
by Paul Stevens
Good Grief! You are playing with version
9.6. That was long ago. Long, long ago.
I replaced it with a recent version and it
seems OK.
Posted: Fri Jun 16, 2006 5:15 pm
by zoom
Aha, good to know!!

I did not look at the date at all, doh!
cheers.
edit:
I have copied my savegames into the newer version
csbwin-csbuild, which I have downloaded.
Works much better, although it seems this is a dungeon
master version.
had to take the old graphics.dat, and hcsb.dat\.hct files for hint oracle!
edit 2:
the death sample is being played when I reload a savegame//